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Modeling and SimulationJoint Red Flag bringing big picture together

Using a mix of live, vitual and constructive environments, the U.S. Joint Forces Command-sponsored Joint Red Flag 05 exercise brings top-flight, life-saving training to more than 10,000 people over thousands of miles.


By Air Force Staff Sgt. Angel L. Casaigne, Jr.
Joint Red Flag Joint Information Bureau

(NELLIS AIR FORCE BASE, NEV. - March 19, 2005) -- The integration of more than 10,000 people and countless assests and technologies from all U.S. military branches and several coalition militaries is well underway at the U.S. Joint Forces Command-sponsored Joint Red Flag 05.

With participants primarily from Nellis AFB, Nev., Kirtland AFB, N.M., Fort Hood, Texas, Fort Bliss, Texas and Hurlburt Field, Fla. implementation of live, virtual and constructive technologies has begun.

"The difficult tasks of combining all live, virtual and constructive forces, saving lives and creating a computer-simulated battle plan distributed to sites all across the country is doing great," said Air Force Lt. Col. James Murray, 12th Air Force project officer. "This is as good as we could have expected at this point."

Live training (Red Flag) refers to having a real person in a real aircraft flying a live mission. Virtual training (Virtual Flag) refers to crews actually sitting in simulators and participating in the exercise from wherever they may be stationed. Constructive forces are computer aided simulations which play out much like a person sitting at a computer playing a video game and controlling a wider span of forces than a single aircraft, tank or ship.

JRF05 will use USJFCOM's Joint National Training Capability to link live, virtual and constructed (L-V-C) forces and create a computer-simulated battlespace distributed to sites across the country.

"During the exercise we will have approximately 350 to 400 live joint and coalition sorties each day from all across the country for Joint Red Flag. That isn't really out of the norm, however when you combine that with the more than 600 to 700 construction sorties and 850 virtual sorties we'll be flying, it's going to be very busy," said Murray

"Once all of our systems are online, we will be able to combine all these different missions into one big picture spanning the entire southwest United States, creating a scenario at a scope that has never been done or seen before," he added.

Simulators and virtual training have presented a new and viable cost saving, near realistic means of training for today's military. However, this new way of training has just taken another step forward.

"The exercise has successfully linked 31 distributed M&S sites, incorporating 34 constructive simulations, and over 18 virtual simulations and Weapons Tactics Trainers," said Lt. Col. Mark D. Horn, commander of the 505th Exercise Control Squadron at Hurlburt Field, Fla. "This is a great undertaking and accomplishment that we are all proud of."

"Real and simulated input and stimuli are being used to feed real-world systems for live and virtual participants over operational satellite receiving stations," Horn said. "We're very happy with the progress made so far and are looking to only becoming better in the future."

The constructive forces are to play a large role in JRF and add a unique aspect to the exercise and training scenario.

"Constructive simulations allow the military to train distributively, which means that the participants in some cases do not even need to leave their home base location to be a part of the largest joint and combined exercise ever attempted in history," Murray said.

"These models and simulations also allow the warfighters to integrate new weapons and weapon systems before they are first used in combat situations. This allows military planners the ability to learn how these new capabilities can be maximized without having to use the actual aircraft or weapon.

"In the end the constructive training provided will continue to help the military reduce the overall training costs, while providing very realistic training using tomorrow's weapons and techniques today," Murray said.

The monetary savings to the military and American tax payers is also a big benefit of JRF. According to Murray, Virtual Flag provides training to people at both the tactical and operational levels of warfare at a significantly reduced cost in equipment, time and personnel.

"Virtual Flag can produce a large force employment integrating both live simulations and constructive simulations to provide a robust and dynamic training environment that would otherwise involve hundreds of live aircraft costing hundreds of thousands of dollars for a fraction of the cost," he said

In addition to saving money, the participation of coalition forces in JRF gives an opportunity to save many lives. "For the first time ever, we're developing a coalition information system and network to move more information to all participants in a theater of operation. Information is a critical asset in any Combined Air and Space Operations Center (CAOC). It dramatically reduces the possibility of future friendly fire incidents, allowing our brave men and women to fight another day," said Murray. "This training is an intricate part of what the military will be using in the future to save lives."

Long distances and the cooperation of many people have come together seamlessly to give JRF at high rate of accomplishment midway through the exercise.

"When you think of the thousands of miles and people involved in putting this together, this exercise is a tremendous success so far. We're currently at a 95 percent success rate, with it getting better everyday," Murray added. "We're working towards 100 percent success and hope to be there very soon. We're proud of everyone and the hard work they've put in."

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